This week, your nice hosts talk about code that isn't yours and ask about the natural conclusion of the narrative. Mark is handy, Ellen kinda wants to add a note, and Stephen is grounded.It looked so easy in the brochure, but the brochure lied - Antony Ingram, Hagerty0:07:41Code LibrariesBest practices for writing code commentsEllen SpertusStack Overflow BlogDeclare namespaces to organize typesMIcrosoft LearnYour nice hosts discussed licensing in a previous episode:"What's a little grand la...
This week, your nice hosts talk about code that isn't yours and ask about the natural conclusion of the narrative. Mark is handy, Ellen kinda wants to add a note, and Stephen is grounded.
It looked so easy in the brochure, but the brochure lied
-
Antony Ingram
,
Hagerty
Best practices for writing code comments
Ellen Spertus
Stack Overflow Blog
Declare namespaces to organize types
MIcrosoft Learn
Your nice hosts discussed licensing in a previous episode:
"What's a little grand larceny?"
Alternatives to the Game Over screen
Game Developer
We didn't mention it in the episode for some reason, but our "Metroidvania-lite" game Widget Satchel had no deaths, game overs, or failure states.
View more