Gil and Sen chat with game designer, developer, and polyhedral dice addict Sydney Engelstein of Indie Game Studios about how to pitch your game to a publisher, the process of designing and developing Terraforming Mars: Ares Expedition, coming up with new narrative for Aeon's End, and what kinds of theater would best be adapted into a board game.
SHOW NOTES
8m28s: Obsession
19m07s: Race for the Galaxy
56m16s: Noises Off!
57m44s: Sen is making a reference to the game Thanos Rising: Avengers Infinity War. Then Sydney refers to the early Uwe Rosenberg game Mamma Mia.
58m46s: Gil is thinking that the game Sydney mentioned is Hamlet!
Ludology 289 - Cat's Got Your Tongue
Ludology 288 - From the Console to the Tabletop
Ludology 287 - Culture Vultures
Ludology 287 - Comfy and Cozy Designs
GameTek Classic 285.5 - The Sweet Spot
Ludology 285 - Unmatched Making
Biography of a Board Game 284.5 - Chill: Black Morn Manor and Betrayal at House on the Hill
Ludology 284 - Spenser is Missing!
GameTek Classic 283.5 - Blue
Ludology 283 - Tools of the Trade
Biography of a Board Game Classic 282.5 - Cluedo
Ludology 282 - The Art of Marketing Yourself
GameTek Classic 281.5 - FPS FTW Part 2
Ludology 281 - I Like Big Games and I Cannot Lie
Biography of a Board Game 280.5 - Kill Dr. Lucky
Ludology 280 - Refuse to Leave the Room
GameTek Classic 279.5 - FPS FTW
Ludology 279 - Two Princes
Biography of a Board Game Classic 278.5 - Agricola
Ludology 278 - Everyone's a Critic
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