Joerg is still without a computer, so not only are there no detailed show notes again, but he’s not here to stop me from giving a clickbaity title to this episode! Because, indeed, we have zero news about a Questworld Glorantha book… if anything, it’s the contrary. But what we do have for you is Ian Cooper as our guest!
Ian comes on the podcast to talk to us about the imminently coming Questworlds. We talk about what it is, what it isn’t, how its mechanics work, and what it’s good for.
We also chat about the game’s history as Hero Wars and then HeroQuest (1st and 2nd editions). Ian tells us about his Red Cow campaign books, The Coming Storm and The Eleven Lights, and what happens in the unreleased sequels that he’s played through. We talk about Greg Stafford’s design philosophy and involvement in the early days of the product line, the differences between the other product lines, and more!
Of course, it’s not a zero-sum game, so Ian also makes a point that you can play some games with RuneQuest, and some other games with Questworlds… it’s all about the sort of experience you want for a given story.
CreditsThe intro music is “The Warbird” by Try-Tachion. Other music includes “Cinder and Smoke” and “Skyspeak“, along with audio from the FreeSound library.
Episode 8: The Early Days of Glorantha (Part 1)
Glorantha Initiation: Erin, SCA, Runemasters, and Old Fandoms
Episode 7: Adventures in Jonstown
Glorantha Initiation: Russano, Eurmali Goblins, and Inspiration
Episode 6: Gamemastering RuneQuest
Glorantha Initiation: Ludovic
Episode 5: The Travels of Biturian Varosh (Part 3)
Episode 4: Writing Adventures in Glorantha
Episode 3: Passions in RuneQuest
Episode 2: On the Road
Episode 1: A Visit to the Black Alynx
Interlude
Wind Words 8: Glorantha has Talent, and Contests
Wind Words 7: Plenty of Valleys
Wind Words 6: The Travels of Biturian Varosh (Part 2)
Wind Words 5: Cattle Raid!
Wind Words 4: A Guided Visit of Glamour
Wind Words 3: The Travels of Biturian Varosh (Part 1)
Wind Words 2: Scenes from a Market (Pavis Edition)
Wind Words 1: Introducing your players to Glorantha
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