Matt, Creative Director for Inworld AI, joins Dirk and David to talk about the potential of generative AI to push the boundaries of what games can do. The three discuss how AI has developed, and what possibilities the technology may hold. Topics include the history of AI, how Inworld serves game developers, current practical uses for AI tools, and how player-driven experiences can be created to draw people together.
#137: Once More Into the Mailbag
#136: Playing Catch-up
#135: Isaac Childres and Gloomhaven
#134: Expansions and Post-Launch Support
#133: Designer Alex Kevern
#132: Rob’s Back, Time for Listener Mail
#131: David Somerville and Trove
#130: Catching up and Some Listener Mail
#129 Daniel Solis
#128: Listener Mail 5
#127: Meg Jayanth and Games Writing
#126: Collaboration
#125: Stonemaier Games and Scythe with Jamey Stegmaier
#124: Listener Questions
#123: Isaac Shalev and On Board Games
#122: Feedback
#121: At the Gates Update with Jon Shafer
#120: Project Check-in
#119: Foxtrot Games with Randy Hoyt
#118: A Seafall Review
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