Dirk and David are joined by Soren Johnson, friend of the show and founder of Mohawk Games. The trio answers questions and design problems from the community, and follow up on recent episodes. Topics include achievements and collectables, the importance of having an art style, when to innovate and when to fall back on convention, and how to integrate community involvement in the design process.
#77: Prototyping
#76: The Inside Scoop
#75: Infinite Loop
#74: Procedurally Chaotic with Julian Gollop
#73: MMOs, RPGs, and Pathfinder with Ryan Dancey
#72 Playtesting
#71: Intuitive Design. With Harrison Pink.
#70: A Roman Farewell
#69: Players as Designers
#68: Transparency
#67: Game Phases & Pivots
#66: Diplomacy in At the Gates
#65: Real-Time. With Geoff Engelstein
#64: Conflict
#63: Theme
#62: Cheating
#61: Don’t Starve. With Kevin Forbes
#60: End-of-Year Spectacular 2013
#59: Race for the Galaxy. With Tom Lehmann
#58: Death in Games
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