Chris Bourassa joins Dirk and David to discuss his work on the indie hit Darkest Dungeon. They talk about the inspiration for some of Darkest Dungeon’s characters, enemies, and mechanical systems. They also cover the game’s difficulty and learning from some of the public outcry during the game’s early access stage.
#158: Suzanne Zinsli and Cardboard Edison
#157: Harrison Joins the Mail Crew
#156: Kathryn Hymes and Thorny Games
#154: Essen and Listener Mail
#153: Riot Games
#152: Professor Rob’s Mailbag
#151: Isaac Shalev and Kind Fortress
#150: Travel Catch-up and Listener Mail
#149: Jellybean Games
#148: More Listener Mail
#147: Black Straw Games
#146: Soren Johnson and Offworld Trading Company
#145: Seafall, Powering Up, and Listener Mail
#144: Chris Zinsli and Cardboard Edison
#143: The Mailbag Tolls for Thee
#142: Tim Fowers
#141: Star Trek Timelines
#140: Daniel Doan and Black Shell Media
#139: Justin Gary
#138: Checking in with Harrison Pink
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