Emma and Gil sit down with Carla Kopp of Weird Giraffe Games and Galactic Raptor Games to discuss designing solo modes for games, the merits of "bots" in solo games, and how these bots tend to be named "Steve."
SHOW NOTES
2m00s: Carla's first published game Super Hack Override.
4m53s: We spoke with Morten Monrad Pedersen on Ludology 154 - Leave Me Alone! about using Automa to make solo versions of games.
7m02s: Sarah Reed is a game designer, disability advocate, and all-around excellent person.
11m00s: The Cat Lady implementation for iOS and Android.
18m20s: Just a quick reminder that we’re talking about the digital implementation of the game Cat Lady, as opposed to Carla’s tabletop AIs. AI difficulty levels are more common in apps than they are in tabletop games.
19m45s: The Splendor digital implementation is sadly no longer available.
20m34s: Gil mentions the solo mode that comes in the tabletop version of It’s a Wonderful World. Emma mentions the solo mode from the Galaxy Trucker app.
21m13s: Calico
21m47s: Gil forgets to mention that Friedemann Friese included an “achievement sheet” in Copycat.
23m49s: Race for the Galaxy. We chatted with Theresa Duringer, CEO of Temple Gates, who developed the app, in Ludology 177 - AI AI, Captain!
24m26s: We're talking about the COIN (Counterinsurgencies) series of games, which have asymmetry built into them. Usually, each faction has a bot that allows many or all factions to be present in the game, even at a low player count. We talked to Volko Ruhnke, who began the series, in Ludology 178 - COIN Operated.
24m56s: The virtual gaming platform Tabletop Simulator.
26m54s: The three-body problem.
27m19s: Power Grid: The Robots
28m33s: Dune: Imperium, Smartphone Inc.
29m21s: Gil's second published game Battle Merchants.
31m24s: The Networks
33m10s: The underrated but absolutely amazing Fantasy Realms.
34m49s: Seven Wonders and Alhambra. We discussed desicion scales in games with Matt Wolfe in Ludology 157 - Come Scale Away.
35m36s: Abandon All Artichokes
36m51s: Skull, Space Dealer
37m33s: Weird Giraffe's upcoming games: Sara Perry's Gift of Tulips, and Fertessa Alysse's Wicked & Wise.
40m12s: Tokaido
48m02s: Carla's company with Dan Letzring, Galactic Raptor. Dan also runs Letiman Games.
51m45s: Bunny Kingdom, Root. We interviewed Root's designer, Cole Wehrle, most recently on Ludology 222 - Johnny Fairplay.
53m07s: Charterstone, Feudum
55m48s: The free cardmaking program nanDECK.
56m59s: The often-linked conditions of Narcolepsy and Cataplexy.
1h05m58s: "Tony" here is designer, podcast host, and excellent person Tony Miller.
1h09m09s: Carla’s website, Discord, and Twitter.
GameTek Classic 236.5 - Calculus
Ludology 236 - Role With It
Biography of a Board Game 235.5 - Ouija
Ludology 235 - Rise to the Challenge
GameTek Classic 234.5 - The Limits of AI
Ludology 234 - Playing with Time
Biography of a Board Game 233.5 - Subbuteo
Ludology 233 - A Sporting Chance
Gametek Classic 232.5 - Characters
Ludology 232 - The Show Must Go On...line
Biography of a Board Game 231.5 - Rayguns and Rocketships
Ludology 231 - STEAM Engine
GameTek Classic 230.5 - Implicit vs. Explicit
Ludology 230 - Design Re-Verb
Biography of a Board Game 229.5 - Vinci/Small World
Ludology 229 - Hit the Deck!
GameTek Classic 228.5 - Fairness and Bag-Building
Ludology 228 - The Roles We Play
Biography of a Board Game 227.5 - Twister
Ludology 227 - Respect the X
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