In another round table episode, Kathryn joins Dirk and David to discuss three previous episodes on the podcast. The first topic is a discussion on information presentation, specifically how much info to include on cards. The middle topic covers unique types of games that the hosts have always enjoyed and wished they could see more of. Finally, the trio talks at length about the tricky art of knowing when to ship a game and how to set a deadline.
#198 Michael Woods, 38 Studios and Subatomic Studios
#197 Megagames with Ben Kanelos and Leslie Loy
#196 Admired Designers, Unlikely Games Enjoyed and Listener Questions
#195 Game Designer Alex Roberts
#194 Kickstarter Results and Listener Questions
#193 Game Designer Kellee Santiago
#192 Engineering Game Design with Aljernon Bolden
#191 Fireball Island
#190 Listener Questions - Cons, Kids, Games and Names
#189 Gaming the Past with Jeremiah McCall
#188 Listener Question - You Don't Blind Test a Painting
#187 Listener Question - Acronym Edition
#186 Looking forward and back, 2017 to 2018
#185 Game Designer Cole Wehrle
#184: Narrative Designer Edwin McRae
#183: Listener Questions with David, Dirk and Rob
#182: Game Designer Mike Bithell – Thomas Was Alone
#181: Listener Questions with David and Dirk
#180: Spy Club from Foxtrot Games; How Collaboration helped deliver results.
#179: Elizabeth LaPensée; indigenous self-determination in game development.
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