Dirk is joined by Ryan Laukat, designer, illustrator, and co-founder of Red Raven Games, for the second installation in this series on worldbuilding. Ryan discusses his introduction and path into game design, the creation of Red Raven Games, and different methods that can be used to worldbuild. Topics include the importance of maps, how storybooks are utilized, the benefits and drawbacks of mixed medium board games, and branching narratives.
#137: Once More Into the Mailbag
#136: Playing Catch-up
#135: Isaac Childres and Gloomhaven
#134: Expansions and Post-Launch Support
#133: Designer Alex Kevern
#132: Rob’s Back, Time for Listener Mail
#131: David Somerville and Trove
#130: Catching up and Some Listener Mail
#129 Daniel Solis
#128: Listener Mail 5
#127: Meg Jayanth and Games Writing
#126: Collaboration
#125: Stonemaier Games and Scythe with Jamey Stegmaier
#124: Listener Questions
#123: Isaac Shalev and On Board Games
#122: Feedback
#121: At the Gates Update with Jon Shafer
#120: Project Check-in
#119: Foxtrot Games with Randy Hoyt
#118: A Seafall Review
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