261: CppCon: Interview With Conor Hoekstra About C++ Algorithms And Ranges.
260: CppCon: Interview With Josh Lospinoso About The Book C++ Crash Course.
259: CppCon: Interview With Asad Naweed About Augmented Reality.
258: CppCon: Interview With Nicolai Josuttis About How The C++ Standardization Has Changed Over The Years.
257: CppCon: Interview With Sean Hale About Becoming A Software Developer Without A Degree In Computer Science.
256: What Is Hurting Your Effort To Learn Coding? How To Improve Your Learning With One Simple Trick I Discovered By Accident.
255: How To Avoid Small Choices And Design Your Application To Scale Big.
254: GameDev: How To Use Noise To Procedurally Generate Maps And Landscape.
253: Creative Ways To Use C++ Curly Braces Beyond Just Functions And Loops.
252: How To Handle Frustration When Learning To Code.
251: What Happens When Code Has Undefined Behavior?
250: GameDev: Design Patterns: Entity Component System.
249: GameDev: Floating Point: Zero, Infinity, NaN.
247: GameDev: 1.1 Plus 2.2 Is Not 3.3. What?
246: GameDev: Points Vs. Vectors. Which Should You Use?
245: GameDev: Points, Lines, Planes, Dimensions, and Normals.
244: CppCon: What Did I Learn? And What Will Help You?
243: How To Install Linux, GCC, GDB, Git, CMake, LLVM, Clang, Boost, SFML, CodeLite, Sublime Text 3, And Dropbox On a $140 Lenovo ideapad 120S.
242: In The End, It’s You Vs. You.
241: How To Use Raw Pointers Properly And Still Avoid Crashes.
Create your
podcast in
minutes
It is Free
Insight Story: Tech Trends Unpacked
Zero-Shot
Fast Forward by Tomorrow Unlocked: Tech past, tech future
Lex Fridman Podcast
The Unbelivable Truth - Series 1 - 26 including specials and pilot