In this week's episode, Mark tackles optimization and Martha attempts to Catch 'em all.
Widget Satchel is coming to PC and consoles!TASCAM stands for "Teac Audio Systems Corporation America."
Optimization 0:04:53 Mark LaCroix Programming Avoiding Unity Update Loops - Brad Keys Mark put his Timer class on GitHub - GitHub Unity editor Extensions -The power of OnValidate - CJF inc Static Constructors (C# Programming Guide) We talked about the Widget Satchel in a Code Comment Episode Code Comment: "Widget Satchel" McDonalds! McDonalds! McDonalds! - @mcclure111, Twitter Verdent Skies Code Comment Code Comment: "Verdant Skies" ExecuteInEditMode will run your script in edit mode - The Knights of Unity Mark was able to quickly find this animated GIF in his archives. He made this 3D model of a lizard creature in the Summer of 1998 (it pre-dates Pokémon's arrival in the US!) using a Windows 95 program called Micrografx Simply 3D. Renaming Serialized Fields - Leonardo Carneiro, Unity Blog TexturePacker - Code + Web Software - Code and Web Pokémon 0:54:18 Martha Megarry Gaming Pokémon dual-type charts. Pokémon Y Nuzlocke Challenge - Polygon, YouTube Pokémon Snap was ahead of its time - Jenna Stoeber, Polygon Dr. Robotnik’s Mean Bean Machine - Wikipedia 23 Of The Weirdest Pokémon - Kyle Hilliard, Game Informer