Marc and Orion talk about, perhaps, their favorite genre of board game, the illustrious card-driven wargame (CDG). From 1993's We The People to 2016's Star Wars Rebellion (I can feel the anger the purists), there have been a lot of different games with the CDG gameplay shell. What do they have in common, and what did they do differently? What innovations have we seen throughout the years?
Also in this episode: the cat makes an appearance, Marc hates on Blood Rage and the state of Wyoming, and we absolutely fail at the closing remarks. Like, really fail. I don't know how we're going to top it, frankly.
0:44 - Defining the CDG
8:07 - What CDG's do well
25:52 - What CDG's don't do well
33:31 - Washington's War
39:05 - Twilight Struggle
45:45 - Here I Stand
54: 38 - 1960: The Making Of The President
59:02 - Labyrinth: The War On Terror
1:02:57 - Star Wars Rebellion
1:08:32 - COIN Games
1:16:31 - Final Thoughts
Music: Sailing The Solar Wind by Abstraction
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Ep 104: PAX Unplugged 2022
Ep 103: Q’s and A’s
Review - Catch the Moon
Review - Can’t Stop
Review From The Archives - Mysterium
Review - Spades and the Appeal of Trick-Takers
Review - Anno 1800
Ep 102: A Conversation With Jackson Pope and Paul Willcox about FlickFleet
Review - Shobu
I Need Your Help For The Thoughtful Gamer to Continue
Review - Through the Ages
Ep 101: Sports as Game Design
Review - EXIT: The Forgotten Island and The House of Riddles
Review: Babylonia
Review: Pan Am
Review: Blackbrim 1878
Ep 100: Pax East 2022
Review: That Time You KIlled Me
Bonus Episode: ”The Mind” Liveplay
Review: Codenames Duet
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