Without a command and control leader calling the shots, what are some good ways for teams to make decisions? When people disagree while #MobProgramming, how is the path forward selected? If there is room for improvement in the decisions a team is making, how can you help them improve without making the decisions for them? Chris and Austin discuss these questions and more in this installment of the Mob Mentality Show!
Video and show notes: https://youtu.be/C-iHT0xMnW0
Accidentally FaST: Dynamic Reteaming and Self-Selection with Paige Watson
Leadership Wayfinding: The Organic Art of Pathmaking in the Unknown with Kevin Callahan
Crafting Agility: How to Assemble a Lightweight XP Team with Jim Speaker
From Illusions to Competence: Insights from Neuroscience on Learning Alone and Together with Barbara Oakley
The Improvement Paradox: Why Don’t We Improve and How to Overcome It with Eddie Bush
The Magic of FizzBuzz: Why It Reigns as the King of Code Katas with Steve Kuo
Mob Programming with AI on Test Automation with Parker Barrett and Aaron Griffith
Joy of Agility with Joshua Kerievsky
The 4th Habit of a Highly Effective Mobber: Think Win-Win (7 Habits)
Supercharge Your Internship Program with Mob Programming: From Interview to Full-Time Hire
Unleashing the Power of Living Documentation and FOSS with Steven Baker
Crossing the TDD Chasm and Ensemble Traps with Khaled Souf
The 3rd Habit of a Highly Effective Mobber: First Things First (7 Habits)
The 2nd Habit of a Highly Effective Mobber: Begin with the End in Mind (7 Habits)
Mobbing on the Open Source Mob RPG with Gregor Riegler
Certifiably Extreme with Paul Moore
Copilot: Mobbing with a Robot
ChatGPT: Mobbing with a Robot
Code Whispering with Brett Schuchert
Predictability and Flow with Daniel Vacanti
Create your
podcast in
minutes
It is Free
Insight Story: Tech Trends Unpacked
Zero-Shot
Fast Forward by Tomorrow Unlocked: Tech past, tech future
The Unbelivable Truth - Series 1 - 26 including specials and pilot
Lex Fridman Podcast