Welcome back to the SUPERJUMP Podcast. This month, we discuss one of the heavier topics and phenomena in the gaming industry: crunch within gaming development. This topic has plagued the industry for years without a working solution, while other fields, such as movies, music, and anime, have found ways to increase sustainability in developing their products.
We are joined by Matt Paprocki to discuss why crunch exists, how it affects us (the gamers, developers, and companies), and what we can do to reduce its toll on the industry. You can follow Matt on Twitter @Matt_Paprocki; thank you for joining us for this episode!
You can subscribe to the SUPERJUMP Podcast on Spotify, Apple Podcasts, Google Podcasts, and all your other favorite podcast directories. If you enjoyed this episode, please take a moment to give us a review and share it with your friends! If you have any feedback, comments, or ideas, feel free to reach out to us at podcast@superjumpmagazine.com.
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Episode 314: Nintendo Enjoyment and Blizzard Unemployment
Episode 313: Apex Legends Got Me Quakin'
Episode 312: Metroid's Getting a Makeover
Episode 311: Freedom, Fortnite, and a Fatality
Episode 310: A Preview of 2019
Episode 309: 2018 in Review
Episode 308: Reflecting on Sma- I Mean, The Game Awards
Midjump: Smash Came Out!!
Episode 307: Let's Go Bethesda!
Episode 306: Detective Pikachu's First Case: Where is Sony?
Episode 305: Smash Direct and BlizzCon
Episode 304: Smash Leaks, Rockstar, and Drake
Midjump: Talking Mario Party with a Young Person
Episode 303: Microsoft Mergers and Microtransactions
Episode 30X: The Hidden Ep
Episode 302: Telltale Closes and Pokémon Turns 20
Midjump: September Smash Speculation
Episode 301: Season Three Premiere!
Episode 213: Season Two Finale!
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