With scrap pirates closing in, Mina and her companions must think quickly: will they flee, or stand and fight? And even if they should escape, what then? How will they survive, uncertain and unprepared, in one of the most hostile environments in the Chained World?
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Transcript:
https://docs.google.com/document/d/1fTPrz_y4iogQMs12PdeQ6kHon3113ysjwpOCEHTvExY/edit?usp=sharing
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Ironsworn: Starforged: https://www.ironswornrpg.com/product-ironsworn-starforged
Perchance TLA Random event Oracle: https://perchance.org/tla-randomevent
Bing AI: https://uk.pcmag.com/browsers/146423/beyond-chatgpt-how-to-use-microsofts-bing-ai-chatbot-and-6-things-to-try-first
Secure an Advantage: When you assess a situation, make preparations, or attempt to gain leverage, envision your action and roll. If you act with expertise, focus, or observation: Roll +wits
[Strong Hit: 3 + 3 + 0 = 6 vs 2 | 3]
On a hit, you succeed. On a strong hit, take both:
Take +2 momentum
Add +1 on your next move (not a progress move)
Mina checks out the ship's systems, and determines her hull will survive the cloud layer far better than the enemy ship
Face Danger: When you attempt something risky or react to an imminent threat, envision your action and roll. If you act…
With resolve, command, or sociability: Roll +heart
[Weak Hit: 3 + 2 + 1 = 6 vs 2 | 10] On a weak hit, you succeed, but not without a cost. Make a suffer move (-1).
Withstand Damage: When your vehicle faces a damaging situation or environment, suffer -1 integrity for minor damage, -2 for serious damage, or -3 for major damage. If your integrity is 0, Lose Momentum equal to any remaining damage. Then, if your integrity is 0 or you choose to resist the damage, roll +integrity.
Reinforced Hull: When you Withstand Damage, add +1. On a strong hit, take +1 momentum.
[Strong Hit: 4 + 4 + 1 = 9 vs 6 | 3] On a strong hit, choose one.
Bypass: If your vehicle is not battered, take +1 integrity
Ride it out: Take +1 momentum
Mina is able to crank up the magical shields. 5 Integrity, +1 momentum. Safe (for now).
Undertake an Expedition: When you trailblaze a route through perilous space, journey over hazardous terrain, or survey a mysterious site, give the expedition a name and rank. Then, for each segment of the expedition, envision your approach. If you Stay vigilant: Roll +wits
[Miss: 4 + 3 + 0 = 7 vs 7 | 9] On a miss, you arrive at a waypoint to confront an immediate hardship or threat. Do not mark progress, and Pay the Price.
Waypoint: Interestingly Lonely (a derelict ship)
Name: Rubicon
Condition Heavily damaged
Outer First Look Sending a signal or message
Inner First Look Corroded surfaces
Board to find navigation equipment & supplies
Check Your Gear: When you check to see if you have a specific helpful item or resource, roll +supply.
[Strong Hit: 3 + 5 + 0 = 8 vs 3 | 4] On a strong hit, you have it, and are ready to act. Take +1 momentum.
Explore a Waypoint: When you divert from an expedition to examine a notable location, roll +wits.
[Strong Hit: 3 + 3 + 0 = 6 vs 5 | 5] On a strong hit, choose one.
Find an opportunity: Envision a favorable insight, situation, resource, or encounter. Then, take +2 momentum.
Gain progress: Mark progress on your expedition, per its rank.
On a strong hit with a match, you may instead Make a Discovery.
Is there anything of interest aboard? The event relates to a Situation: War on the League of Free Nations
If required, here's a Mythic 2 Action and theme: Deposit Opposition
And here's a Mythic 2 Descriptor and Focus: Loyally Modern
Deposit Opposition: The Rubicon was once a secret weapon of the Empire, capable of depositing powerful bombs on enemy cities from high above. However, it was sabotaged by a group of rebels who opposed the Empire’s tyranny and wanted to end the war. They managed to infiltrate the skyship and plant explosives that caused it to crash into the Void Sea, where it remained hidden.
Loyally Modern: The League of Free States is a coalition of former colonies that broke away from the Empire and formed their own independent nations. They are loyal to each other and share a common vision of progress and innovation. They have developed advanced magitech that rivals the Empire’s, such as airships, firearms, and automatons. They are determined to defend their freedom and sovereignty from the Empire’s aggression.
TLA Special 2: ShadowDark
TLA Special 1: ShadowDark
TLAS3 Hiatus
TLAS3 Chapter 6 Activated
TLAS3 Chapter 5 Avatar
TLAS3 Chapter 4 Descent into Darkness
TLAS3 Chapter 3 The Doomspire
TLAS3 Chapter 1 Dead Reckoning
TLAS3 Session Zero
TLAS2 Chapter 20 Ice and Fire
TLAS2 Chapter 19 A Night at the Opera
TLAS2 Chapter 18 Home to Roost
TLAS2 Chapter 17 To Point the Tempest
TLAS2 Chapter 16 The Fire in Which we Burn
TLAS2 Chapter 15 The Best Defense
TLAS2 Chapter 14 Free Bird
TLAS2 Chapter 13 Night’s Black Agents
TLAS2 Chapter 12 House of Pain
TLAS2 Chapter 11 The Black Wedding
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