A past-his-prime fighter, a haughty warlock, a thunder-from-down-under cleric, and twin wizards set out to find fortune and glory in a supposedly abandoned citadel.
Session 2 sees more gnomes!, a menacing stairwell, a few comfy beds, and a bunch of interesting pools. Will they swear off garden gnomes forever? Is the bed just right? Will they chance a drink from one of the pools? Listen to find out!
GM - Rocketman
Analfaxis - Duck
Colonel Oscopy - Dave
Victor - Roundhill
Garth - Hollywood
Barth - Petey
Aacia-064-[DCC]-Duck
Spacehell-003-[Mothership]
Harn Aacia-007
Desert of Desolation-008-[OSE]-Pharaoh
Dark Mage of Rhudaur-006-[Middle Earth GURPS]
Desert of Desolation-007-[OSE]-Pharaoh
Cybernetic Dolphin-024-[Technoir]
Aacia-063-[DCC]-Duck
The Cabal Round Table-021
Desert of Desolation-006-[OSE]-Pharaoh
Harn Aacia-006
Spacehell-002-[Mothership]
Desert of Desolation-005-[OSE]-Pharaoh
The Curse of Strahd-015-[Dungeons & Dragons 5th Edition]
Fall of Delta Green 1963-014
Harn Aacia-005
Aacia-062-[DCC]-Duck
Spacehell-001-[Mothership]
Harn Aacia-004
Desert of Desolation-004-[OSE]-Pharaoh
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