Join an orc sorcerer (Rex), a goblin minstrel (Ty / absent), a human misfit (Art), a goblin fighter (Pete A) and your trustworthy GM (Duck) as the party struggles to survive in the Forbidden Lands. In this session, our hardy adventurers recover from near death, then push on toward the entrance to the wizard's tower. Can they survive his deadly traps?
GM - Duck
Gurrock - Rex
Sleeg Glabwyrm - Ty
Aleksanteri the Iron Sworn - Backdoor
Torder Brynder - Art
Aacia-064-[DCC]-Duck
Spacehell-003-[Mothership]
Harn Aacia-007
Desert of Desolation-008-[OSE]-Pharaoh
Dark Mage of Rhudaur-006-[Middle Earth GURPS]
Desert of Desolation-007-[OSE]-Pharaoh
Cybernetic Dolphin-024-[Technoir]
Aacia-063-[DCC]-Duck
The Cabal Round Table-021
Desert of Desolation-006-[OSE]-Pharaoh
Harn Aacia-006
Spacehell-002-[Mothership]
Desert of Desolation-005-[OSE]-Pharaoh
The Curse of Strahd-015-[Dungeons & Dragons 5th Edition]
Fall of Delta Green 1963-014
Harn Aacia-005
Aacia-062-[DCC]-Duck
Spacehell-001-[Mothership]
Harn Aacia-004
Desert of Desolation-004-[OSE]-Pharaoh
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