Some games can be won or lost practically before they even begin- not by the army lists, but in mistakes (or strategic plays) during deployment. Deployment dictates how the whole rest of the game will play out and for the canny player, it offers opportunities to bait the enemy into following your plan even before the first turn happens. In this episode, we talk about some of the common mistakes we see during deployment, as well as ways to avoid them and the big considerations you should be thinking about when putting your units down. Can I get Seized on? Should my units go on the line? Do I concentrate everything in one area, or spread out? What factors during deployment will affect whether I pick first or second turn, and how should my deployments change when doing so? It's a subject with a lot of meat on its bones, and we do our best to dig in deep.
Ep 40: Goalmaking
Ep39: The Hunter
Ep38: The Allies Debate
EP 37: Dealing with a New Codex
Ep 36: Capital City Bloodbath Post-Tournament Analysis
Ep 35: Analyzing Mission Series: Maelstorm Missions
Ep: 34.5 Capital City Bloodbath Hottake
Ep 34: Analyzing List: Plaguebearers
Ep33: Do Your Research
Ep32: Post-Tournament Tactics
Ep: 27.5 Cross-Talk #02- Running Your First Event (Part 1 of 2)
Ep31: Heroic Interventions
Ep30: List Archetype: Ork Horde
Ep29: Mathhammer
Ep 28.5: Gentlemen's GT Hottake
Ep 28.5: Hooded Goblin Hottake
Ep28: Attacker or Defender
Ep27: Playing Fast
Ep26: Archetypes- Knights
Ep25: Playing From Behind
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