Why being a strong character in Street Fighter 5 isn't good enough, you have to be broken! Mortal Kombat 11 continues their wave of good PR with multiple hype reveals, Capcom's IR report shows that they're putting a lot of eggs in the eSports basket, the 2019 Pro Tour is officially announced, Luffy releases a controversial "character carry" tier list, Dakota Darkhorse Hills joins us to talk consoles, Shaggy and more
Timestamps
1:30 - Kombat Kast reveals (Kabal, D'Vorah)
8:37 - NRS vs. Capcom
12:08 - Genesis 6 success, over 150,000 viewers on Sunday, HungryBox hate
21:31 - CPT 2019 revealed, changed around a bit from previous years
31:51 - Capcom's latest IR Report has lots of eSports, no Street Fighter 5
39:00 - Metacritic gives Capcom very high marks
42:33 - Dakota on Ultra Instinct Shaggy in MK11
47:41 - Next generation consoles, timelines, cross-play and more
59:00 - Street Fighter 5... free to play soon?
1:10:52 - Strong isn't good enough in SF5
1:21:20 - Luffy's "character carry' tier list
Why Karin is dominant, but not cheap; what made Mortal Kombat 11's Shang Tsung reveal so good; Samurai Shodown's 8-frame blunder and more
Should Daigo's Gafro controller be banned? Should Cammy be nerfed? Should people be flipping Punk the bird? The answers lie in the EventHubs Podcast
Daigo doesn't want revenge mechanics in Street Fighter 6, but they're probably here to stay post SF4 and SF5 success; why Rashid makes our blood boil
Inside the minds of three great players, G is better than Catalyst thought, James Wan's Mortal Kombat film, scary characters at Combo Breaker and more
Ono states that new Street Fighter 5 content is on the horizon, we talk what it might be, when it might happen, and how hard it will potentially hit
Overworked game developers, Capcom's bright eSports future, who to pick in Mortal Kombat 11, comparing Street Fighter to Game of Thrones, and more
Job application requirements, Mike Ross makes an FGC appearance, G wins another CPT event and Daigo picks him up, MK11 one week later, and more
How did Mortal Kombat 11 turn out? Super Smash Bros. has a crab problem, Punk is back on top of the Street Fighter 5 mountain, and more
Misconceptions vs. valid complaints about G, why Dragon Ball FighterZ could use a win, R. Mika gets the input lag pulled out from under her and more
Who are the top five, the most overrated, and the most underrated characters here in Season 4 of Street Fighter 5?
Does Street Fighter 5 need a Season 4.5 balance patch, is Capcom showing signs of better communication, and just how good or bad is G?
Brian_F joins the EventHubs Podcast to talk Street Fighter 5, respect in the FGC, becoming a Pro Tour competitor and more
How often should fighting games receive balance updates, how far should Mortal Kombat Fatalities push the envelope, and how good is Punk?
No Street Fighter 5 announcement at Final Round 2019, let's discuss why, how the community is reacting, and where we should go from here
What's the likelihood of new characters and new V-Skills being revealed at Final Round? Chances for Marvel vs. Capcom 4 get better and more
How Street Fighter 5 has massively leveled up, how Ono definitely isn't hinting Honda, how a dress saved women in eSports and more
We have a new Final Fight front runner for Street Fighter 5 Season 4 DLC, Melee doesn't make the EVO line up, Marvel vs. Capcom 4 rumors and more
Why do we find it so cool to hate on Street Fighter 5? Plus EVO's 'core values' incident, Bayonetta X Mortal Kombat and more
Are people underselling how technical of a game Street Fighter 5 is? We discuss how it stacks up with other games in the franchise
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