Dungeons are core to many of our game systems out there. This week, in part 2 of the dungeon crawl series, I give DMs some tips for populating dungeons, using room descriptions and making them a bit more realistic.
#DMtips #dnd #Pathfinder #GMtips #Dungeons
Jennell Jaquays GoFundMe: https://www.gofundme.com/f/jennell-jaquays-has-a-long-road-back
Redd Horrocks on Fiverr - https://www.fiverr.com/reddhorrocks
5e monster filter: https://donjon.bin.sh/5e/monsters/
Pathfinder 2e creatures: https://2e.aonprd.com/Creatures.aspx
Sly Flourish: Running a Dungeon Crawl: https://slyflourish.com/running_a_dungeon_crawl.html
Ep 106 - Monster Series - Elementals
Ep 105 - The Blood War Part 2
Ep 104 - 3 Bullet NPCs and Backstories
Ep 103 - Class Series - Paladin and Ranger
Ep 102 - Designing Better Encounters Part 2
Ep 101 - Designing Better Encounters Part 1
Ep 100 - Starting Anywhere But A Tavern
Ep 99 - Monster Series - Kobolds
Ep 98 - D&D5e and PF2e Ancestries and Races
Ep 97 - Curses and Cursed Items
Ep 96 - Monster Series - Mimics
Ep 95 - Familiars, Animal Companions, and Summoned Creatures
Ep 94 - Class Series - Fighters and Monks
Ep 93-Virtual Tabletop Tips
Ep 92 - Travel and Exploration
Ep 91 - Safely Introducing New Gameplay Features
Ep 90 - The GRAPES Worldbuilding System
Ep 89 - Monster Series - Goblins
Ep 88 - Class Series-Holy Moley The Cleric and Druid
Ep 87 - Inspiration from the 5e DMG Disclaimer
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