Some important concepts to know for this episode-
Mind flayer- Mysterious race with tentacles around their mouth. Needs to consume at least one intelligent brain a month to remain healthy. That last one's not related to our story, but is a fun tidbit.
Electricity- Commonly used as a magical barrier. Resistant to hammers. Bad for tieflings.
Separation Anxiety- What can happen when you take a dwarf away from shiny things.
Shifter- A race believed to be descendants of humans and lycanthropes. They smell a little funky. Suspicious of clothing.
Clear communication is important- For example, when a DM hands the players a map with terrible handwriting on it. Any resulting confusion isn't the players' fault.
Mysterious Tower- Mysterious. Especially when you can't decipher the name given to the tower by the DM on their map. Be careful when touching mysterious towers.
And of course, protect your eggs!
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Theme song by Jet 'n' Joby
Logo designed by Ed Rempfer
Episode 159- Short Adventure Part 3- Play the Plan
Episode 158- Short Adventure Part 2- A Heroic Plan
Episode 157- Short Adventure Part 1- The Prep
Episode 156- Speed Questing Part 4- Hungry Games
Episode 155- Speed Questing Part 3- Cooking Class
Episode 154- Speed Questing Part 2- Light Echos
Episode 153- Speed Questing Part 1- Those Who Remain
Episode 152- Catch Phrases- Season 2 Finale 2
Episode 151- My Real Enemy is Violexx
Episode 150- I’ve Got To Get Out Of This Horse
Episode 149- Horses Aren’t Real
Episode 148- Apocalypse Tavern
Episode 147- Double Helicopter
Episode 146- What Would You Do If You Met Yourself?
Episode 145- Holiday Crashers
Episode 144- Writer’s Block
Episode 143- Double Dirty Dancing
Episode 142- Failed Fergus Falls Flat
Episode 141- Sales Pitch
Episode 140- Scared Flame
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