We had to do it, didn’t we? The HITMAN Game of the Year edition is being released, and seeing as 73% of our output is based around Agent 47 we simply needed to talk about it. It’s not just a release of the game episodes in one bundle, there are new levels, new costumes, new weapons, and new challenges. It’s a fitting send off for the first season of the bald-man-sneaking-around-and-choking-people-out simulator.
In this Codec Moments Podcast Andy and Matt talk about:
what’s new
what the trailer tells us about t...
We had to do it, didn’t we? The HITMAN Game of the Year edition is being released, and seeing as 73% of our output is based around Agent 47 we simply needed to talk about it. It’s not just a release of the game episodes in one bundle, there are new levels, new costumes, new weapons, and new challenges. It’s a fitting send off for the first season of the bald-man-sneaking-around-and-choking-people-out simulator.
In this Codec Moments Podcast Andy and Matt talk about:
- what’s new
- what the trailer tells us about the changes
- the difficult year IO Interactive have had
- being able to try more elusive targets (but sadly not Gary Busey)
- how we’d like some more sniper challenge
- clowns and Blood Money, because we can’t let that game lie
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