Baldurs Gate: Descent into Avernus
Dungeons and Dragons 5E
The Night Assembly have made it the chapel of the Morning Lord in Elturel, but at great cost. Alloyisius has fallen to a group of undead minataurs - and the danger is not over yet! More undead swarm all over the graveyard and large beasts can be heard in the distance.
Unlikely aid has come in the form of a mysterious Turtle-man.
The Night Assembly- a party of adventurers consisting of:
The group is accompanied by:
18a Release the Companion -Avernus - Chapter 3
17b Release of the Companion - Avernus Chapter 3
17a Return to Elturel - Avernus Chapter 3
16b - Wrecked Flying Fortress - Avernus chapter 3
16a - Wrecked Flying Fortress - Avernus Chapter 3
15b - Monument to Tiamat - Torogar Steelfist - Avernus Ch 3
15a - Monument to Tiamat - Lost - Avernus Ch3
14 - Stygian Docks - Duo the hero - Ch3 Avernus
13 - Demon Ichor and Rescue Unicorns - Ch 3 Avernus part5
12c - Avernus Side Quests - DDAL00-12b A Helpful Distraction
12b - Avernus Sidequests - DDAL09-09 Ruined Prospects
12a - Avernus Sidequests - DDAL09-08 In the Garden of Evil
11 - Bone Brambles and Mahadi - Ch3 Avernus Part 4
11a Bonus Short - Lulu's Lamentation for.... Her Immortal
10a - Chapter 1 tips
10 - Armoured Unicorn Transport - Raggadragga Road Rage - Ch3 Avernus Part 4
9 - Not the bees - Hellwasp Nest and Demon Zapper - Ch3 Avernus part 3
8 - Harumans Hill - Ch3 Avernus part 2
7 - Fort Knucklebone - Ch 3 Avernus part1
6a - Song of Skreench
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