With the reveal of the Switch 2 and its surprising mouse functionality, it’s the perfect time to dive headfirst into the weird and wonderful world of video game gimmicks. Joined by friend of the show Dave, we unpack what exactly makes something a “gimmick,” and take a nostalgic (and occasionally cringe-inducing) trip through gaming history — from the motion-controlled highs of the Nintendo Wii to the camera-based chaos of the PlayStation EyeToy, and the curious cardboard days of the Nintendo e-Reader.
We also ponder the eternal question: when does a gimmick become a gaming staple? Is innovation always a good thing, or are some ideas better left in the tech graveyard? And of course, we try our hand at predicting what the future of gaming gimmicks might hold.
Plug in, power up, and join us for a lively (and gimmick-packed) discussion!
Brendan - @Tamazoid
Zach - @Eggerino
Dave
Intro music - '8 Bit Ditty' by FoolBoyMedia
Outro - 'Video Game Land' by FoolBoyMedia