Gearheads: Clever RPG Mechanics
Recorded at Gencon 2016
Presented by Jason Pitre, and Emily Care Boss
Roleplaying game design is a hotbed of innovation, and this panel is a place to talk about some of the latest and greatest mechanics for games. We will talk about fronts, countdown clocks, gm-less play, advantage, and other mechanics to sink your teeth into.
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Epsiode 172 - Structure Matters: Layout for Writers and Editors
Episode 171 - RPG Design and Publishing for Newcomers Q&A
Episode 170 - RPG Design and Publishing for Newcomers
Episode 169 - Positive Aesthetic Sexytimes
Episode 168 - Boardgame Themes vs Mechanisms
Episode 167 - The Artist's Process
Episode 166 - Literary Criticism and Feedback
Episode 165 - Developing a Marketing Plan
Episode 164 - Pitching Positively
Episode 163 - Writing Rulebooks
Episode 162 - Art on a Budget
Episode 161 - From Imposter Syndrome to Arrogance
Episode 160 - How to Pitch your Game
Episode 159 - Anatomy of a Fight
Episode 158 - How to Work with Artists
Episode 157 - Writing Religions Respectfully
Episode 156 - Running Successful Playtests
Episode 155 - Killing your Darlings
Episode 154 - What Games Attract Retailers and Distributors
Episode 153 - From Idea to Product
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