Today on Never Was A Gamer, we've played Grand Theft Auto: Vice City, and we really aren't sure how to feel about it. This is a weird episode - it's the first time Michelle has come away from one of these games lukewarm and conflicted. Picking that apart lead us down an interesting road of examining what we need from emergent gameplay, how legible a satire or pastiche this is, and the importance of vibes (both the game's and our own). It's a good one!
Timecodes:
1.00 So what did we like?
15.00 What is this game, actually?
BREAK
22.10 Does the open world work?
28.00 Did the emergent gameplay work?
47.50 Does it work as satire? Is it funny?
50.35 Does it work as a crime movie pastiche?
1.02.00 Is it an 80s pastiche?
BREAK
1.05.58 The vibes you bring.
1.19.00 Predictions.