In every game, at some point, we have to make that fatal decision: do you want the first turn, or the second? Which will benefit your army more? Which is better when it comes to playing the mission? Can you survive letting the other guy get the first hit in, or do you need that edge in firepower and maneuver to make your plan work? This week on the podcast we explore the myriad factors that go into making that decision, including the terrain on your table, the missions (and secondaries) you are playing, your opponent's army, your personal playstyle, and more. We also look at when you should mix up your decisions and how to look at it from the perspective of your opponent and what they want/need out of the matchup.
Ep60: Dealing With the Nerf Bat
Ep59: Necrons Crosstalk
Ep58: 3D Printing and Your Army
Ep57: Primary Missions
Ep56: Flipping Objectives
Ep55: Improving Your Community
Ep54: Transports
Ep53: GK Crosstalk
Ep52: What Is 9th Edition?
Ep51:Using Strategic Reserves
Ep50:A Deep Dive on Secondary Objectives
Ep49: Talkin' About Terrain
Ep48: 9th Edition Hot Take
Ep47: Deployment
Ep46: Non-Tournament Practice
Ep45: Move Blocking
Ep44: Playing Other Armies
Ep43: Things Bad Players Say
Ep42: Jargon
Ep41: Assessing Mission Packs
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