Travel between adventures doesn't have to be a boring slog of survival checks or reinforcement of how empty your world is. Travel and exploration activities can spark the imagination, jump start role play and help set the tone for your entire campaign. Tune in for some ideas on how to execute your players...er...a good travel section of your adventure.
Ep 202 - Back to Basics - Most Important Rule
Ep 201 - It’s Not All On the DM
Ep 200 - Exploration
Ep 199 - Running Social Encounters
Ep 198 - Realistic Cities Part 2
Ep 197 - Realistic Cities Part 1
Ep 196 - Problems Not Plots
Ep 195 - Uninterested Characters and Players
Ep 194 - Foolproof New Character Checklist - Beyond the Sheet
Ep 193 - The Devil Is In The Details
Ep 192 - Monster Series - Doppelgangers
Ep 191 - DM Lessons from Baldur’s Gate 3
Ep 190 - Integrating Character Backstories with Rick Sandidge of Find the Path Ventures
Ep 189 - Using AI Tools
Ep 188 - Character Replacement
Ep 187 - Short - Imposter Syndrome
Ep 186 - Class Levels In Your World
Ep 185 - Lore Series - The Vast and Empty Areas of Your Map
Ep 184 - Preparing One Shots
Ep 183 - Improving Your Narration
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