This week Julius and I embark on a new journey of exploring interesting game mechanics. We start off with multi-use cards. It's more than which card should I play play. It's which card should I play and how should I play it? That mechanic, when done well, adds for interesting choices.
1P 087 - Imperial Settlers
1P 086 - The 7th Continent and Lewis & Clark
1P 085 - Nations The Dice Game
GenCantSoloCon Recap and Prizes
1P 084 - Frontline: D-Day
Introducing the 2015 GenCan't Solo Con
1P 083 - The PnP Empressario and Dead Men Tell No Tales
1P 082 - Bullfrogs
1P 081 - Reconquista
1P 080 - Elevenses for One & X-Hour Xenostrike
1P 079 - Star Realms and beyond....
1P 078 - Mice & Mystics
1P 077 - PnP Roundtable and Maquis
1P 076 - Mage Knight Board Game
1P 075 - Forbidden Island & Forbidden Desert (corrected)
1P 074 - The Hunters: German U-Boats at War
1P 073 - Tiny Epic Galaxies
1P 072 - Race for the Galaxy: The Gathering Storm
1P 071 - Snowdonia
1P 070 - Escape: The Curse of the Temple
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