Recorded at Metatopia 2016
Presented by Kenneth Hite, Jason Pitre, Marissa Kelly, Fred Hicks.
When designing a game, the temptation is to use another tested rules set: Fate, PbtA, HERO, BRP, OSR, or what have you. When shouldn't you do that? What demands special treatment, and when should you make it yourself?
Episode 92: Introduction to RPG Publishing
Episode 91 – Intro to RPG Design
Episode 90 – Fictional Cartography v2
Episode 89 – Game Mechanics as Social Engineering
Episode 88 – Science Fiction in RPGs
Episode 87: Sanity Points
Episode 86: GMing Outside your Comfort Zone
Episode 85: Repurposing Mechanics
Episode 84: Patterns and Shapes in Larp Design
Episode 83 – Give and Receive Critique
Episode 82 – Kickstarter 101 (2015)
Episode 81 – Cinematic Plays
Episode 80 – Game Distribution
Episode 79 – Agile Design and Publishing
Episode 78 – Creativity In Business
Episode 77 – Project Budgeting For Tabletop Games
Episode 76 – Formalizing Your Game Business
Episode 75 – Matters Of Scale
Episode 74 – Genius Loci
Episode 73 – Opacity and Transparency
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