This was originally broadcast by Indie+ online convention, led by Mark Diaz Truman in conversation with Rob Donoghue. It’s a fascinating discussion on how game mechanics can create a feeling of magic during play.
Episode 73 – Opacity and Transparency
Episode 72 – Lovecraft WTF
Episode 71 – Explicit vs Role-Based Knowledge
Episode 70 – Editing Rulebooks
Episode 69 – Social Media
Episode 68 – Smart Crowdfunding Campaigns
Episode 67 – Information Organization in Roleplaying Games
Episode 66 – Learn RPG Design Redux
Episode 65 – Women in Game Design
Episode 64 – Dramatic Editing
Episode 63 – Gaming with and Designing For Young Players
Episode 62 – Bisociation, Mashups, the Uncanny, and the Weird
Episode 61 – Coming Up in the Indies: From Newcomer to Company Owner
Episode 60 – Accessibility and Disability
Episode 59 – Style Guides are your Friend
Episode 58 – Moving Beyond Tokenism
Episode 57 – So You’re Making Your First Game
Episode 56 – What Editors Do
Episode 55 – How to Succeed at Conventions
Episode 54 – Playtest Feedback
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