Recorded at Metatopia 2020 Online
Presented by Avraham Yosef Baez, Bronwyn Sperling, Emily Care Boss
Role-playing games that integrate tactile components and mechanics allow our other senses to engage in play. Although COVID put a pause on many games that offer tactile experiences, join our conversation about what we are excited to have in the future. This panel will discuss how these little touches (see what we did there?) help enhance the game experience, how could they hurt it, and what considerations should be thought of when designing a game with tactile components. Whether it is sewing, stacking, smelling, or sounds, come join us and sigh about what we long to get back to.
Episode 291: Play With Your Food
Episode 289: The Intersection of Roleplaying and Medicine
Episode 288: Designing Microsettings
Episode 287: Designing RPGs That Don't Centre on Violence
Episode 286: Consulting 101
Episode 285: English as our Vehicular Language
Episode 284: Don't Kickstart Your Game
Episode 283: Distribution and your Boardgame
Episode 282: Canada is not a Northern Suburb of the USA
Episode 281: The Human Heart
Episode 280: No Gods, No Masters, No GMs
Episode 279: What We Mean, When We Talk About Lyric Games
Episode 278: How to Playtest Your Game
Episode 277: How to Pitch Your Game
Episode 276: How Larp Online Community Emerged
Episode 275: How to Run Online Larps
Episode 274: Running a Successful Virtual Playtest Group
Episode 273: Running Games on Roll20
Episode 272: The Publisher Perspective for 2021
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