The Classic Gamers Guild Podcast
Leisure:Video Games
Episode 68: Ric and Anna think back on gaming's missed opportunities - which games should have been made, and what would they have been like at the time they would have been, but weren't? The actual episode is less confusing than that sounded, but not by all that much.
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"CGG Theme" and "A Minor Concussion" by The Volume Remote
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Intro greeting by Hope Kodman VonStarnes
Interview with Liana Ruppert, video game journalist (Prima Games, Don't Feed The Gamers)
Interview with Cidney Hamilton, programmer (Hero-U: Rogue to Redemption, Summer Daze)
Walkthroughs and hintbooks - the whens and hows of help
Replay Value in Classic Games
Games We Suck At
Carmen Sandiego (with special guest Mark Fillon)
Interview with Mark Fillon, game developer (Terroir, Chinatown Detective Agency)
Gold Rush! - The Sierra On-Line Trail
Interview with Chad Armstrong (King's Quest I - Redux)
Interview with Ivy Dupler, voice actor (Whispers of a Machine, Unavowed)
Video Game Role Models (and not)
Undiscovered Gems
Our Kinda Unpopular Opinions
Interview with Steven Alexander, game developer (Infamous Quests)
The Ancient Arts of Wars - underappreciated RTS pioneers
American McGee's Alice (with special guest Mike Albertin)
King's Quest 4 (with special guests Sarah Kelley and Anna Vigue)
Nerd Representation In Film and TV
Interview with Bruce Brenneise, artist (Slay The Spire)
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