As six airships fly toward the former imperial capitol, Nari & the Boys reflect on their accomplishments in Menorest and the work that still remains to be done in Almar. With one key in tow and another on its way, our heroes learn they are too late to stop the final Herald from completing their mission. Now Nari & the Boys must prepare for the fast approaching conflicts from the vengeful Herald, the city’s criminal element, and whatever awaits them behind Iramiel’s locked gate.
Join us for this actual play D&D adventure inspired by our favorite 16 bit era RPGs.
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Additional sound effects from zapsplat.com and tabletopaudio.com.
Additional music by Jonathan Shaw. Find more of his music at www.jshaw.co.uk.
Crystal Codex - Ep. 47: The False Hero
Crystal Codex - Ep. 46: Hammer & Anvil
Crystal Codex - Ep. 45: The Fortress
Crystal Codex - Ep. 44: Mosha bless us, every one!
Crystal Codex - Ep. 43: Mountain‘s Ink
Crystal Codex - Ep. 42: Augury & Anastasis
Crystal Codex - Ep. 41: Homecoming
Crystal Codex - Ep. 40: Winterhome
Crystal Codex - Ep. 39: The Valley of Tallhart & Stormfist
Crystal Codex - Ep. 38: The Lord of Wood
Crystal Codex - Ep. 37: Last Chance
Crystal Codex - Ep. 36: The JV Team
Random Saved Game - The Sky Garden
Crystal Codex - Ep. 35: Judged
Crystal Codex - Ep. 34: The Traitor & The Zealot
Crystal Codex - Ep. 33: Above & Below
Crystal Codex - Ep. 32: Gadaver‘s March
Crystal Codex - Ep. 31: Resolve
Crystal Codex - Ep. 30: The Plan
Crystal Codex - Ep. 29: In the Care of Erdas
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