Recorded at Metatopia Online 2020
Presented by Jason Pitre, Sen-Foong Lim, Nicole Winchester, Christoph Sapinsky.
For Canadian game designers and pros, it's pretty common to get lumped in with U.S. designers. After all, it's all North America, right? The cultural differences between the two countries often gets lost, especially when discussing the elements that inform game design and aesthetics. Our panelists will talk about the specific parts of their Canadian experience that affect their game development work.
Episode 111 – Being a Great Player
Episode 110 – Converting Between Systems
Epsiode 109 – Designing Intersectionally
Episode 108 – Affordable Art
Episode 107 – Working with Artists
Special Episode 1 – Manual of the Primes
Episode 106 – Making your First Game
Episode 105 – Cultural Mechanics
Episode 104 – Cyber Infiltration Hotsheet
Episode 103 – Superhero RPGs
Episode 102 – A Designer’s Guide to Podcasts
Episode 101 – Promoting Your Game
Episode 100 – Structuring Game Texts
Episode 99 – Why do you Hate your Readers?
Episode 98 – Editing Rulebooks V2
Episode 97 – What an Editor can do for you
Episode 96 – GenCon Playtesting Panel
Episode 95 – Gearheads
Episode 94 – Different Voices: Diverse RPGs
Episode 93 – Heartwrenchers: Emotional RPGs
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