Netlisting- it's a subject that evokes a lot of strong feelings from some people, but at the end of the day it's really just one more resource that you have access to when writing an army list. In this episode, we take a look at the pros and cons of using netlists- when they can inspire you and guide your list development, but also when they can limit you and stunt your growth as a player. When should you start using netlists? When should you avoid them? How can you move past netlists, and what sort of players will do best (and worst) with them? Plus, we also talk about customizing netlists, knowing the role of the player (both in achieving success as well as in crafting the list), and why it's not as easy to win a tournament as just picking up Brandon Grant's army and going to town with it.
Episode Music: Dankmus
Icon Artist: Rylan Woodrow
Sponsored by: Mindtaker Miniatures
Our Patreon: In the Finest Hour
Website: https://www.inthefinesthour.com/
Directed by: Sean Morgan
Edited by: Shaylynn Allen
Ep60: Dealing With the Nerf Bat
Ep59: Necrons Crosstalk
Ep58: 3D Printing and Your Army
Ep57: Primary Missions
Ep56: Flipping Objectives
Ep55: Improving Your Community
Ep54: Transports
Ep53: GK Crosstalk
Ep52: What Is 9th Edition?
Ep51:Using Strategic Reserves
Ep50:A Deep Dive on Secondary Objectives
Ep49: Talkin' About Terrain
Ep48: 9th Edition Hot Take
Ep47: Deployment
Ep46: Non-Tournament Practice
Ep45: Move Blocking
Ep44: Playing Other Armies
Ep43: Things Bad Players Say
Ep42: Jargon
Ep41: Assessing Mission Packs
Join Podbean Ads Marketplace and connect with engaged listeners.
Advertise Today
Create your
podcast in
minutes
It is Free
The Reserve Pool Podcast
Seattle Geekly
Iconic Podcast
Fire When Ready
Know Direction Network