Birds, man. Lemme tell ya. This was a tough nut to crack, but eventually we found some comfort with The Eyrie Dynasties in Root. They are a good faction, but they can, at times, feel a bit tough to learn and unlock the full potential of. Half programming, and half slow-burn, the Eyrie makes for a faction that, when things go wrong it can feel crippling. But when things go right, they are among the toughest to stop. So join us while we learn to play as these fierce lil’ birds.
9:23 - Abilities
11:49 - Birdsong and The Decree
22:45 - Leaders
30:43 - Daylight and Turmoil
43:48 - Evening
46:22 - Crafty Corner
59:20 - Pitfalls
1:05:30 - Victory
Music by Brian Kupillas. Find more at wanderinglake.bandcamp.com
Join in on the discussion here, on our Discord, or at our Board Game Geek Guild. Connect with us on Facebook and Twitter. And send us your in game moments for Play of the Week! and This Imperium Life at spacecatspeaceturtles@gmail.com
We appreciate all of the feedback and discussion, but there are more ways you can contribute! If you want to join in and decide future games and topics to cover, visit our Patreon
Ep 146: Fireside Chats with Fargoness and Xenofeline
Ep 145: The Winnu Strategy Guide
Ep 143: TI Lore
Ep 142: Fireside Chats (featuring Magi)
Ep 141: Root - Learning the Marquise de Cat
Ep 140: L1z1x Mindnet Strategy Guide
Ep 139: Naalu Collective Strategy Guide
Ep 138: Root - Key Actions
Ep 137: 14 Point Tournament
Ep 136: Yssaril Tribes Strategy Guide
Ep 135: Mentak Coalition Strategy Guide
Ep 134: Root - Learn to Learn
Ep 133: Experimental Tech Paths
Ep 132: Xxcha Kingdom Strategy Guide
Ep 131: Omega Techs and Diplomacy
Ep 130: Road to the Finals 2020
Ep 129: Semifinals Overview
Ep 128: Three Player Games
Ep 127: Dune - Learning the Bene Gesserit
Join Podbean Ads Marketplace and connect with engaged listeners.
Advertise Today
Create your
podcast in
minutes
It is Free
Survival Horror Podcast
Classic Gaming Brothers
The Danger Club Podcast - A Pathfinder Podcast
Critical Role
Game Theory