A subject too big to cover just once! This week we revisit tempo and really dig into the subject further- what is tempo, and what does it represent in the game? How do you tell it apart from other gameplay mechanics? Why is it so important to winning? We pick apart the big and the small parts of it and break them down into digestible chunks. We talk about how tempo happens in each of the major phases of the game, starting with your own and proceeding to your opponent's- plus, we talk about negative tempo, how to avoid it, and how to deny your opponent tempo.
Episode Music: Dankmus
Icon Artist: Rylan Woodrow
Sponsored by: Mindtaker Miniatures
Our Patreon: In the Finest Hour
Website: https://www.inthefinesthour.com/
Directed by: Sean Morgan
Edited by: Shaylynn Allen
Ep60: Dealing With the Nerf Bat
Ep59: Necrons Crosstalk
Ep58: 3D Printing and Your Army
Ep57: Primary Missions
Ep56: Flipping Objectives
Ep55: Improving Your Community
Ep54: Transports
Ep53: GK Crosstalk
Ep52: What Is 9th Edition?
Ep51:Using Strategic Reserves
Ep50:A Deep Dive on Secondary Objectives
Ep49: Talkin' About Terrain
Ep48: 9th Edition Hot Take
Ep47: Deployment
Ep46: Non-Tournament Practice
Ep45: Move Blocking
Ep44: Playing Other Armies
Ep43: Things Bad Players Say
Ep42: Jargon
Ep41: Assessing Mission Packs
Join Podbean Ads Marketplace and connect with engaged listeners.
Advertise Today
Create your
podcast in
minutes
It is Free
The Reserve Pool Podcast
Seattle Geekly
Iconic Podcast
Fire When Ready
Know Direction Network