CW for this episode: Extreme bodily harm, drug use/addiction, mental illness, discussion of psychopathy and dissociation
We return to the Dark Future of Cyberpunk Red for our final installment (for now) of this series of episodes. LAst week we talked about combat and all the ways that bullets can hurt you. Today we continue this conversation by covering the critical injuries that can occur when you take damage some of which are quite grim indeed. From there the discussion leads into the ways injuries are treated, the difficulties and costs associated with getting treatment. We also talk about how in this fictional setting one can afford better health care if you have more money. Again totally fictional and any resemblance to reality is purely coincidental. We also touch on the various street drugs that can be purchased and used in the game, how they effect your character, and what happens when you get addicted to them.
You may be thinking to yourselves, “This reality is full of dark and grim circumstances and consequences, how could anyone be ok living in a world like this.” You would be right to wonder such things. The good news is your characters can always go to therapy. We cover the mechanics of how therapy works in game and what the benefits and costs are for such services.
This leads us into talking about certain aspects of mental health as detailed in the game mechanics. The consequences of your character losing too much Humanity and Empathy and empathy are quite dire and you can easily teeter on the edge of a psychopathic breakdown if you’re not careful.
All this and more in Episode 14 of 19 Hits the Dragon! Check it out! Tell your friends! And remember to like, comment, and subscribe!
Contact us on Twitter @19hitsthedragon, or email us at 19hitsthedragon@gmail.com.
Season 2 Episode 1: Wrangling the Cats; or, A 1-Shot of Your Very Own
Season 2 Trailer; or Second Wind
Season 2 Announcement Promo
Intermission
Episode 13: The Future is Dark; or, An Introduction to Cyberpunk Red, Part 2
Episode 12: Is The Matrix Cyberpunk?; or, An Introduction to Cyberpunk Red, Part 1
Episode 11: AD&D 2nd Edition Part 2; or, It Makes Perfect Sense If You're Totally Deranged
Episode 10: AD&D 2nd Edition Part 1; or, Bioessentialism Gives You a Headache
Episode 9: Not Sponsored by Stardust; or, Mike and Rob's Favorite Spells, Part 2
Episode 8: Blaster Casters; or, Mike and Rob's Favorite Spells, Part 1
Episode 7: Session Zero; or, Yeet Up the Hypotenuse
Episode 6: Downtime; or, Making Your Players Do All the Work
Episode 5: To Flank or Not to Flank
Episode 4: Punch Up Your Encounters; or Tactical Adulting
Episode 3: Homebrewing; or, Cracking Open a Brewski
Episode 2: How to Run a Game; or, Communication Breakdown
Episode 1: Where to Begin or Don't Be a D*ck
Create your
podcast in
minutes
It is Free
Survival Horror Podcast
Classic Gaming Brothers
The Danger Club Podcast - A Pathfinder Podcast
Critical Role
Space Cats Peace Turtles