Recorded at BreakoutCon 2019
Presented by Todd Crapper, Tim Rodriguez, Cheyenne Grimes with moderation by Bronwyn Friesen
Not everyone has access to thousands of dollars or the benefit of a successful Kickstarter under their belt. Many indie publishers start off with financial difficulties, including poverty, but are driven to create new and exciting games. This panel looks to provide some "tips and tricks" for creating games on a tight budget or with no funds at all.
Episode 351: Secrets and Powers Larps
Episode 350: Shipping is on FIRE
Episode 349: The Many Meanings of Diceless
Episode 348: Pass-Fail vs Open-Ended Play
Episode 347: Reading Contract Boilerplate
Episode 346: RPGs Without Obvious Combat Mechanics
Episode 345: Making Trash Games for Love
Episode 344: International Co-Publishing Agreements
Episode 343: Printing and Shipping Where You Are
Episode 342: Details for the Devil
Episode 341: Questions as Mechanics
Episode 340: The Data is in, now what?
Episode 339: Designing Rewarding Game Experiences
Episode 338: Keepsake Games
Episode 337: The Aether and Beyond
Episode 336: Selling Globally in an Evechanging World
Episode 335: Distribution in 2021
Episode 334: Gaming as Experiential Learning
Episode 333: Creatively Limited
Episode 332: Language Matters: Clear vs. Flavourful Terminology
Create your
podcast in
minutes
It is Free
Survival Horror Podcast
Classic Gaming Brothers
The Danger Club Podcast
Critical Role
Space Cats Peace Turtles