News Flash! Street Fighter 5 had a lot of issues, so today we're talking about some of the biggest ones we don't want to see in Street Fighter 6. Also, we discuss how to learn to jump in at the right time so you can stop feeling like a dumb, stupid idiot who jumps too much.
Timestamps
01:55 - Four improvements we want to see in Street Fighter 6 that SF5 got wrong
33:46 - How to know when to jump in
We played OVER 100 HOURS of Street Fighter 6 - TAKEAWAYS
How to pick the right controls for you in Street Fighter 6
5 Reasons we’re extra excited for Street Fighter 6
Street Fighter 6 Mysteries - 4 Big Questions that Need Answers!
Final Tier List for Street Fighter 5
Street Fighter 2 vs. Street Fighter 5: Which is the better fighting game?
Reacting to Street Fighter 6’s newest characters, Cammy, Lily, and Zangief
Street Fighter 3 vs. Street Fighter 4: Which is the better fighting game?
Tekken 8 Nina trailer and new mechanics REACTIONS
Rating new Street Fighter 6 characters JP, Blanka, Dhalsim and Dee Jay
Rating new Street Fighter 6 characters Marisa and Manon
New info on Street Fighter 6’s release date
Street Fighter 6 Interview with JM Crofts
Street Fighter 6 beta tier list discussion
Street Fighter 6’s appeal to casual players is incredible (With special guest King Jae!)
Street Fighter 6 has more exciting single player content than ever
Street Fighter 6 Full launch roster revealed!
Ken, Honda, Dhalsim, Blanka revealed for Street Fighter 6
Street Fighter 6 questions answered Part 2: Drive Impact, Drive Rush, and Drive System balance
Street Fighter 6 questions answered Part 1: Damage output, flow/feel, and comparisons to Street Fighter 5
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