Recorded at Metatopia 2019
Presented by Brian Turtle, Peter Hayward, Avonelle Wing.
I fell into games almost by accident back in 1994 when some friends and I created a game called "The Six Degrees of Kevin Bacon". We started Endless Games shortly thereafter and the game found a home in the mass market before we knew it. In the 20+ years since, we've been navigating the toy industry and gaming landscape in both mass and specialty. That said, the hobby side of the industry is still somewhat uncharted territory for us. Join us for a discussion of the differences between mass market and hobby sales and what works where.
Episode 191 - We Want to Sign your Game
Episode 190 - Success Through Iteration
Episode 189 - Expanding Fantasy
Episode 188 - Productive Playtesting
Episode 187 - Face your Fears
Episode 186 - Understanding Financial Regulation
Episode 185 - Navigating Consent in Gaming
Episode 184 - Podcasting for Promotion
Episode 183 - Failing Forward
Episode 182 - Replication Versus Reinvention
Episode 181 - The Shape of your Game
Episode 180 - Capture the Heart: Designing Emotionally Evocative Games
Episode 179 - Fiction and Game Writing
Episode 178 - Communities and Settlements in Games
Episode 177 - Crowdfunding on a Budget
Episode 176 - Do I want to be in the Game Business?
Episode 175 - Stop Working on your Game and Publish It
Episode 174 - Designing the GM Section of your Game
Episode 173 - Selling The Goods: Choosing Your Sales Channels
Epsiode 172 - Structure Matters: Layout for Writers and Editors
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