Recorded at Metatopia 2018
Presented by Juliet Meyer, Raymond Bruels, Chandler Copenhaver.
Kickstarter can be amazing for creators, but there's a lot of other things around them that will help you find success. Learn how to market and plan for a Kickstarter, and what five things you should have in place long before the launch.
Episode 13 – Introduction to GMless Play
Episode 12 – Playtesting RPG’s
Episode 11 – It’s a Hit, now what? Dealing with Unexpected Success
Episode 10: The Retailer’s View – What sells, what doesn’t and why
Episode 9: Self-Publishing: Production and Fulfillment
Episode 8: Licensing Popular Intellectual Property
Episode 7: Lessons from Indie Publishing
Episode 6: Addressing Controversial Topics
Episode 5: Editing and Organizing Game Text
Episode 4: Care and Feeding of Artists
Episode 3: The Graphic Design and Layout Panel
Episode 2: My Dearest Failure: Games That Didn’t Work and Why
Episode 1: The Coolest Game You Never Heard Of
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