Neon Citizen has had run-ins with the System police and the Hegemonic News Network (HNN) paints an image of them as rabble-rousing troublemakers with no future. Neon Citizen wants to break into the HNN field office orbiting the planet and broadcast their own message to the people, spreading their Punk ideology. But they need a way in…
Can our ragtag band of scoundrels work together to make bank and spread their name across the sector? Or will they push their luck too far and end up on the wrong side of powerful enemies?
This is part one of a three part game for International Podcast Month.
PlayersScum and Villainy is a Forged in the Dark game about a spaceship crew trying to make ends meet under the iron-fisted rule of the Galactic Hegemony. Work with the members of your crew to thrive despite powerful criminal syndicates, warring noble families, and strange mystics.
AttributionSpace Ambience by Alexander Nakarada
Link: https://filmmusic.io/song/5043-space-ambience
License: http://creativecommons.org/licenses/by/4.0/
How Austea has Changed
Mordenkainen's Tome of Foes Review
Rules: Critical Success and Failure
Orinthal #20: Epilogue
The Justice Crew: With Bonus Content
Rules: Tool Proficiency Part 2 (Serviceable Pots)
Announcements for Podcasts of Foes and More
Orinthal #19: Kalima Smiles
Rules: Crafting and Tool Proficiency Part 1
Rules: Surprise and Vision
Orinthal #18: The Fate of Orinthal
Rules: PC Death
Orinthal #17: Going Up?
Rules: Level Up
Orinthal #16: The Final Countdown
Rules: Grappling and Travel
Orinthal #15: Isolated Pawns
A Visit to Nilbog's Tavern
Orinthal #14: Dark Discoveries
What's Next for DnD Raw
Join Podbean Ads Marketplace and connect with engaged listeners.
Advertise Today
Create your
podcast in
minutes
It is Free
Survival Horror Podcast
Classic Gaming Brothers
The Danger Club Podcast
Critical Role
Space Cats Peace Turtles