Art for your Game without Breaking the Bank
Recorded at Metatopia 2015
Presented by Jack Parra, John Carimando, Scott Bowmanchester and Brennan Reece.
Getting high-quality art is key to making a product look professional. How do publishers do it without breaking the bank? Our panel makes with the tips and tricks.
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Episode 132 - Worldbuilding Towards Story
Episode 131 - Managing RPG Development Teams
Episode 130 - It Won't Fit
Episode 129 - Printing and Manufacturing 101
Episode 128 - Designing with Production in Mind
Episode 127 - Giving and Receiving Feedback
Episode 126 - Ground Truth
Episode 125 - The Iceberg Method
Episode 124 - The CMU Playtesting Study
Episode 123 - Designing for Retail
Episode 122 - Kickstarter 2016
Episode 121 – Historical Larp Design
Episode 120 – Game Master Mechanics
Episode 119 – Powered by the Apocalypse
Episode 118 – Breaking into Board Games
Episode 117 – What’s up in Tabletop Games?
Episode 116 – Creating Horror in Games
Episode 115 – Sex in Games
Episode 114 – GM Troubleshooting
Episode 113 – Art in Games
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