33. Social Reproduction in Game Design (Teaser)
Furidashi Game Design Academy

33. Social Reproduction in Game Design (Teaser)

2021-09-06

We discuss how the games industry and its typical production cycles train and reproduce a particular kind of developer who, in turn, internalizes and perpetuates that cycle. Also on the docket: how Fordism relates to crunch!

Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi

Twitter: https://twitter.com/furidashipod

Lauryn: https://twitter.com/thelaurynash

Nicholas: https://twitter.com/uahsenaa

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