Cutting-edge 3D face reconstruction methods use non-linear morphable face models combined with GAN-based decoders to capture the likeness and details of a person but fail to produce neutral head models with unshaded albedo textures which is critical for creating relightable and animation-friendly avatars for integration in virtual environments.
2021: Huiwen Luo, Koki Nagano, Han-Wei Kung, Mclean Goldwhite, Qingguo Xu, Zejian Wang, Lingyu Wei, Liwen Hu, Hao Li
Keywords: 3D, Face,...
Cutting-edge 3D face reconstruction methods use non-linear morphable face models combined with GAN-based decoders to capture the likeness and details of a person but fail to produce neutral head models with unshaded albedo textures which is critical for creating relightable and animation-friendly avatars for integration in virtual environments.
2021: Huiwen Luo, Koki Nagano, Han-Wei Kung, Mclean Goldwhite, Qingguo Xu, Zejian Wang, Lingyu Wei, Liwen Hu, Hao Li
Keywords: 3D, Face, Reconstruction, Modeling
https://arxiv.org/pdf/2106.11423.pdf
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