Half the Codec Moments team get together to discuss their initial thoughts on the open-world, hack and crash game from Ubisoft, WATCH_DOGS. In the podcast we discuss:
Aiden Pearce
Gameplay styles
Hacking
Driving (or plowing through pedestrians screaming “I’m so sorry, it can’t be avoided!”)
Side quests
Water cooler moments
If you want to wade in on our WATCH_DOGS discussion, if we missed something you think is particularly cool, or got a few things wrong in our excitement...
Half the Codec Moments team get together to discuss their initial thoughts on the open-world, hack and crash game from Ubisoft, WATCH_DOGS. In the podcast we discuss:
- Aiden Pearce
- Gameplay styles
- Hacking
- Driving (or plowing through pedestrians screaming “I’m so sorry, it can’t be avoided!”)
- Side quests
- Water cooler moments
If you want to wade in on our WATCH_DOGS discussion, if we missed something you think is particularly cool, or got a few things wrong in our excitement, then you can hit us up on Twitter (@ClinicalAndy, @CevynScott and @SyphiloidMonkey), Facebook and Google+, or rant at us in the comments below!
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