Marc and Amber sit down to talk about their time at PAX Unplugged. We played some new games, some old games, and some that aren't even released yet. What are the highlights? What do we think of Keyforge? Why is Marc such a tough critic of games he playtests? The world may never know. Except you, if you listen to this.
5:10 - Expo Hall
9:58 - Inhuman Conditions
15:06 - Tiny Towns
18:38 - Pirate Tricks
20:16 - Digression on Language
24:38 - Alchemists
28:50 - Spirit Island
32:00 - Prototype Playtesting
35:49 - Megagames
37:53 - Ivion
39:20 - MtG and Keyforge Tournaments
Music: Sailing The Solar Wind by Abstraction
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Ep 104: PAX Unplugged 2022
Ep 103: Q’s and A’s
Review - Catch the Moon
Review - Can’t Stop
Review From The Archives - Mysterium
Review - Spades and the Appeal of Trick-Takers
Review - Anno 1800
Ep 102: A Conversation With Jackson Pope and Paul Willcox about FlickFleet
Review - Shobu
I Need Your Help For The Thoughtful Gamer to Continue
Review - Through the Ages
Ep 101: Sports as Game Design
Review - EXIT: The Forgotten Island and The House of Riddles
Review: Babylonia
Review: Pan Am
Review: Blackbrim 1878
Ep 100: Pax East 2022
Review: That Time You KIlled Me
Bonus Episode: ”The Mind” Liveplay
Review: Codenames Duet
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