Mission planning for operation Save Verity is underway, but FitzChivalry feels very left out. Kettricken assumed from the beginning that Fitz would refuse, and with their philosophical differences she has taken control of when, where, and who they’re going with. Events push forward their timeline and Fitz, the Fool, and Kettricken (followed by Starling, Kettle and of course, Nighteyes) head out into the Mountain Kingdom wilderness to seek the lost Six Duchies king. All the while, Fitz hears the rush and feels the temptation of the Skill river.
We're reading Assassin's Quest by Robin Hobb, book 3 of the Farseer Trilogy in The Realm of the Elderlings.
Ep. 102 - Ch. 36 Assassin’s Quest - The Wit and the Sword
Ep. 101 - Ch. 35 Assassin’s Quest - Kettle’s Secrets
Ep. 100 - Ch. 34 Assassin’s Quest - Girl on a Dragon
Ep. 099 - Ch. 33 Assassin’s Quest - The Quarry
Ep. 098 - Ch. 32 Assassin’s Quest - Capelin Beach
Ep. 097 - Ch. 31 Assassin’s Quest - Elfbark
Ep. 096 - Ch. 30 Part 2 Assassin’s Quest - Stone Garden
Ep. 095 - Ch. 30 Part 1 Assassin’s Quest - Stone Garden
Ep. 094 - Ch. 29 Part 2 Assassin’s Quest - The Rooster Crown
Ep. 093 - Ch. 29 Part 1 Assassin’s Quest - The Rooster Crown
Ep. 092 - Ch. 28 Assassin’s Quest - The Coterie
Ep. 091 - Ch. 27 Assassin’s Quest - The City
Ep. 090 - Ch. 26 Assassin’s Quest - Signposts
Ep. 089 - Ch. 25 Assassin’s Quest - Strategy
Ep. 088 - Ch. 24 Assassin’s Quest - The Skill Road
Ep. 086 - Ch. 22 Part 2 Assassin‘s Quest - Departure
Ep. 085 - Ch. 22 Part 1 Assassin‘s Quest - Departure
Ep. 084 - Ch. 21 Assassin‘s Quest - Confrontations
Ep. 083 - Ch. 20 Assassin‘s Quest - Jhaampe
Create your
podcast in
minutes
It is Free
Lit Society: Books and Drama
Ex Libris
Write The Book: Conversations on Craft
The Art of War
The War of the Worlds
Fresh Air
Myths and Legends